Trail In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy pastel pantaloons and a brown scarf. Her fur is cut close to her head. Her blue eyes dart from person to person.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Joker, Professionalism, Gifted, Entrepeneur. Flaws: Mundane. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp. Tiger eye turquoise (5 gp). Azurite (5 gp).
Shautha Sutherland, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears bulky black painted plate armor. She has a penchant for wearing a ring with an oversized amber on her left hand. She has no hair. Her face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, she has a hard time making friends. Shautha is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Slave Trader, and she later adopted a second son.
Motivation: An old rival family wants her found.
Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Decarabia Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: She sports black clothing, slightly heavier than average wear, and carries tridents. She has done her best to style her dark red hair to look like a famous performer. Her eyes are silver and catlike.
Personality: Calm and collected, she is a well trained Map Maker. She never wears the same outfit twice, unless she absolutely has to.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. She then took over the family business and is one of the better Map Maker for hire.
Motivation: To be a Laborer again; and further expansion of business
Ideals: Fighting, Artistic. Flaws: PTSD. Bonds: Job, Military. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Onyx (50 gp).
Mijira Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her white crest is still thick. Her face is scarred and worn.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her first spouse was a Mercenary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (11 gp). Alexandrite (700 gp). Sardonyx (50 gp). Amethyst (40 gp).
Tod Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the east, but his parents moved at a very young age to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Rich. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. Tourmaline (50 gp).
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