Zepar Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His clothes are grease stained in places. He has wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Insane, Shy. Bonds: Poor, Immigrant. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 140 gp. 1 Breastplate.
Gillyd Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fighting clothing, which leaves very little to the imagination. She wears her hair in dreadlocks. Her eyes are brown and catlike.
Personality: She snorts whenever she laughs or is feeling confident. She also is a firm believer in the womanly ideal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Gillyd was born on a far western mountains where she grew up under the tutelage of her father, an expert Mayor. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Immigrant. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
Pígug Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. He has styled his blonde hair well, parting it to the left. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pígug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 600 sp.
Criella Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: A 6'3" southern woman, she usually wears her black robe and has her lance always slung over her shoulder. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. Further she is a bit of a stoner and is frequently out of it.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Criella took refuge in the large cave and found the beat up lance and armor she uses now. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Slave. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bertram Kitchur, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His silver hair has been sun bleached extensively. His eyes are a pleasant blue.
Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Bertram was born the youngest of three triplets. Bertram was born on a far northern desert where he grew up under the tutelage of his mother, an expert Beggar. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Beggar and was forced into it by his family; and regain custody of his daughter
Ideals: Impeccable, Opinionated. Bonds: Family, Immigrant. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!