Lance Watson, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears tight fighting clothing, which leaves very little to the imagination. His white hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Server but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and marry his brother to traveling adventurers
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Server
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Jet (50 gp).
Alston Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: The child of a Shoemaker, who enjoyed hunting, Alston was taken on many hunting expeditions. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and to end his boredom
Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp).
Conrad Haley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case and is in decent physical shape. His hair is long and black with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His brown eyes peer out from beneath his Stetson brown hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.
History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Interpreter, but he was a colossal failure. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Terse, Addict. Bonds: Poor, Job. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4 Alchemist’s fire.
Gruk Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy black hair. He wears crescent spectacles with a black brim.
Personality: Gruk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Energy wise he seems alert and responsive.
History: He comes from a rich eastern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Artistic, Professionalism. Bonds: Rich, Attractive. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Willow Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She left for the east, certain she would find work there.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she feels threatened by others
Flaws: Fearful, Greedy. Bonds: Guardian, Nature, Immigrant. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 110 gp. Citrine (40 gp).
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