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NPC Generator

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Advanced [show]


Ovina Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman wears rags and sports a simple walking cane. Her clothes are grease stained in places. Her head has been shaved. Her eyes, though not visible through her cowl, are blue.

Personality: She is irascible and easily irritated. She is a very good compulsive liar and kleptomaniac.

History: Ovina was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 2 years.

Motivation: Further expansion of business; and expand her business

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Spy

Voice: Raspy

Attributes [hide]

Ovina Silverstone, Female Dwarf Commoner 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp. 1 Everburning torch.


Social Check DCs


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. He is portly but not overly obese. His black hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Philantrophist, Gifted, Athletic. Bonds: Guardian, Enemies. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Gerald Alton, Male Human Warlock 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)18 (+4) 12 (+1)17 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 5000 cp. 1 Healer’s kit.


Social Check DCs


Callybon Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is knotted and matted. She has a dull look in her amber eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born at the edge of vast plains. Her childhood dream was to be a Sailor, but she was a colossal failure. She became a Layabout soon after.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and to be a sailor again

Flaws: Hedonist. Bonds: Immigrant, Attractive, Nature, Job. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Callybon Nopenstallen, Female Gnome Bard 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Verna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears rags and sports a simple walking cane. With wild brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Courier, who enjoyed hunting, Verna was taken on many hunting expeditions. Verna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Verna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Depressed. Bonds: Poor, Immigrant, Attractive, Criminal record, Nature. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Verna Greenbottle, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His fur is yellow and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Painter father left him crippled. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To get a good night's sleep; and his religion dominates his actions

Flaws: Terse, Secretive, Disease, Insomniac. Bonds: Attractive. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Dagger In the Wind, Male Tabaxi Paladin 4
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Minor magic item.


Social Check DCs

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