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Advanced [show]


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his green robe and has his hand crossbow always slung over his shoulder. His crest is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Ranger 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Koeth Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Detective uniform. His chestnut hair is lengthy. His eyes are a pleasant brown.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Detective like his mother before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Impulsive. Bonds: Job, Guardian, Nature, Rich. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Koeth Fasharash, Male Elf Bard 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 18 (+4)14 (+2)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 600 sp.


Social Check DCs


Ida Gyula, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is dressed in earthy colors with a grey and tan handkerchief worn on her left side. Her blonde hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Ida was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: Forgetful. Bonds: Job, Rich, Adventurer. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Ida Gyula, Female Human Paladin 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)13 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 gp. Red garnet (110 gp).


Social Check DCs


Gilthur Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting grey shirt and pants. He has a red handlebar mustache and slicked back red hair. His thin eyebrows rest above his beady blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.

History: He was born in the south, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Gilthur Foamtankard, Male Dwarf Monk 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear ponchos typically of a light brown in addition to tight pants. His whole body is exceptionally muscular. His hair, while still mostly red, has prominent grey streaks. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Unemployed, his mother struggled to pay the bills. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Racist. Bonds: Immigrant, Adventurer, Criminal record, Poor, Enemies. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Everard Marlee, Male Human Barbarian 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)18 (+4) 12 (+1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 gp.


Social Check DCs

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