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Advanced [show]


Emerald Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in a clean brown cloak covering her clean studded leather. Her fur is black and curly. Her green eyes are slightly larger than normal.

Personality: Emerald wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Emerald was born the youngest of three triplets. Her mother was a soldier and died while she was still young. Emerald was left her mother's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Bonds: Military, Family, Adventurer, Criminal record. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emerald Of Clay, Female Tabaxi Monk 1
Medium (4'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Rinn Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears light armors faded through time and improper care. Her silver hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the south, but her parents moved at a very young age to the east. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Philantrophist. Flaws: Insane, Secretive. Bonds: Immigrant. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Rinn Koehlanna, Female Elf Bard 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)11 (+0) 16 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs


Jo Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. Her hair is blonde and very short. Her skin is flawless and her green eyes scan people very quickly.

Personality: A deeply religious woman she believes everything happens for a reason. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Jo was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her religion dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist. Bonds: Attractive, Religious, Criminal record, Slave. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Jo Swiftwhistle, Female Halfling Rogue 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Elven, Abyssal, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Gunnloda Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a green scarf. She wears a Stetson hat to hide her balding. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the south to a Bricklayer, Gunnloda learned a great deal about her father's area of expertise. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She is searching for what she claims is her rightful reward.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, In love. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Gunnloda Aranore, Female Dwarf Warrior 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)9 (-1) 16 (+3)11 (+0)
Skills History +1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Red-brown spinel (140 gp).


Social Check DCs


Merihim Murder, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to hide his balding. He wears a mask on his face.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his father. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Merihim Murder, Male Tiefling Commoner 3
Medium (5'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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