Goroth Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Disciplined, Artistic. Bonds: Rich, Religious. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Just what you see.
Matilda Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a lot of dark rich colors, with gold accents. Her white hair is heavily combed to the left. Her violet eyes lackadaisically let the world flow into them.
Personality: She has always had a great fascination with Gnomish culture. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Matilda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family, Poor. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Chassath Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. Her long black crest is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments
History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 360 gp.
Sun Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His long gray fur is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sun was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 gp. An abacus with copper, silver and gold markers (150 gp).
Habor Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His hair is cut close to his head. He wears a mask on his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.
Motivation: To protect his home; and to get a good night's sleep
Ideals: Artistic. Flaws: Terse, Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 290 gp.
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