Cecily Leighton, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a tight fitting brown shirt and pants. Her blonde hair is cut short. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with a lost civilization.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Justice, Artistic. Bonds: Attractive, Adventurer, In love. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 150 gp.
Alvyn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is bristling with hidden weapons, mostly shortbows and pickaxes. His red hair is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. Moss agate (8 gp). Amber (120 gp). Zircon (80 gp). 1 Minor magic item.
Sweet Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His red fur is slicked back into a classic pompadour. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.
History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Further expansion of business.
Flaws: Ugly, Addict, Selfish. Bonds: Poor, Job. Occupation: Glassblower
Voice: American accent
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Full Plate. 1 Darkwood Buckler. 1 Breastplate. 1 Banded mail.
Peter Holton, Male Human [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his white robe. He carries a battered longbow and tarnished trident as well. He keeps his golden hair in a pixie cut. He has several tiny aquamarine earrings on each ear.
Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered poetry. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Rich, Mentor. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp. Large well-done wool tapestry (300 gp).
Shedinn Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean green cloak covering his clean studded leather. He sports a flattop crest cut. His eyes are gold and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a wizard, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by goblins. Shedinn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He wants revenge against goblins; and revenge
Flaws: Fearful. Bonds: Immigrant, Enemies, Mentor, Religious. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. 1 Buckler.
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