Mara Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her blonde hair is greasy and uncared for. Her green eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and a strong sense of loyalty to halfling people
Ideals: Athletic, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 6000 cp. Red garnet (40 gp).
Breena Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. She keeps her blonde hair in a flapper bob. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Breena is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born on a small isolated farm. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Gardener and was forced into it by her family; and meet up once more with her childhood friend
Ideals: Athletic. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 160 gp.
Werydd Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them and is in decent physical shape. Her red hair is singed and shortened. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep.
Ideals: Professionalism. Flaws: Ugly, Insomniac, Disease. Bonds: Rich. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Mindartis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. His golden hair is cut short with large spiked bangs in the front. He has blue eyes and a blue hat with a red feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tailor father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Professionalism, Logical. Flaws: Ugly, Disease, Insomniac. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Just what you see.
Vanuath Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet armored body suit, with a simple green line shooting up and back down. He has wavy golden hair. His eyes are hazel.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Secretive. Bonds: Attractive, Rich, Religious. Occupation: Server
Voice: Boston accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: Pink pearl (60 gp). Tourmaline (60 gp). Aquamarine (1000 gp). Blue quartz (15 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
