Korinn Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'8" and wears a fancy green dress. Her right hand appears badly burned and disfigured. Her rusty crest is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She misses her home and complains about the freezing weather, even in summer.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 14th year, her parents were killed by a orcs raid, leaving Korinn alone in the world. After a stint in an orphanage, she was adopted. She left for the south, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Persistence. Bonds: Attractive, Immigrant, Slave, Enemies. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Williamina Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a violet shirt with thin blue vertical stripes and white pants, and is pretty ugly. Her hair is always cut to a buzz. She wears an eyepatch.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in a small village she learned the ways of the warrior from her mother. There was a wharf not far from home where she often wandered off to fish. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Religious, Nature. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 70 gp. Large well-done wool tapestry (300 gp).
Loopmottin Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears just a tan suit. Her hair is short and chestnut. Her eyes are blue and beady.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is skeptical of what others tell her and is slow to trust.
History: She was raised in a plains tribe. Loopmottin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Abyssal, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
Ellywick Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, she is an attractive figure. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a long white ponytail with little hanging trinkets. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Energy wise she seems alert and responsive.
History: Gifted from a young age, Ellywick studied abroad. She was taken from her home at a very young age. She is searching for what she claims is her rightful reward.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism, Gifted. Bonds: Attractive, Slave. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Gold dragon comb with red garnet eye (300 gp).
Quarethon Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a worn and beaten armor. His gold crest is heavily combed to the left. His red eyes are slightly larger than normal.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Dyer soon after.
Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear
Ideals: Athletic, Logical. Flaws: Fearful. Bonds: Job, Rich. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
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