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NPC Generator

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Advanced [show]


Dreali Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan coat over a white low-cut shirt, and a broad hat upon his head. His golden hair is lengthy. He has hazel eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. Dreali was born on a far southern island where he grew up under the tutelage of his father, an expert Armorer. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and someone believes him a fraud

Flaws: Mundane. Bonds: Enemies, Has a crush, Poor, Immigrant. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Dreali Floshem, Male Elf Barbarian 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kaladan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple green robe with black stripes complete with hood. His crest is greying and his face has many wrinkles. He has red eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: He was born at the edge of vast plains. Kaladan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: To get a good night's sleep; and sabotage a competitor

Flaws: Antagonistic, Hedonist, Insomniac. Bonds: Nature, Job. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Kaladan Ebynichtomonis, Male Dragonborn Druid 4
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp.


Social Check DCs


Shedinn Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting green shirt and pants. His brass crest, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north, but his parents moved at a very young age to the east. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant, Has a crush. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Shedinn Pyraxtallinost, Male Dragonborn Commoner 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Investigation +6, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Elven, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a grey coat. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Stylist.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Mentor, Job. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Gerard Mitchell, Male Human Warlock 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Giant, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Just what you see.


Social Check DCs


Dalgal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His auburn hair is heavily combed to the right. He has amber eyes and a brown hat with a tan feather.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of orcs once and for all.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Dalgal Aranore, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. Golden pearl (90 gp).


Social Check DCs

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