Rivaan Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His blue crest is still thick. His red eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of dire rats once and for all.
History: Rivaan was born with his father's beautiful face. He worked as a nervous Fletcher and found it very stressful. He inherited the family business which he has now maintained for 8 years.
Motivation: He wants revenge against dire rats; and he desires power and/or immortality
Ideals: Joker. Bonds: Enemies, Attractive, Job, Adventurer. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp.
Arjhan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and dresses in black turtlenecks beneath a violet coat with red slacks. His left leg appears badly burned and disfigured. He wears his gold crest down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Shy, Insane. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Raymond Chatham, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His hair is golden and curly. He has several tiny jet earrings on each ear.
Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a brothel owner, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Blacksmith job and began his own company from there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Logical, Fighting. Bonds: Rich, Job, Mentor. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
Possessions: 3000 cp. 1 Banded mail.
Sorath Torment, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'7" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her left hand appears badly burned and disfigured. Her long purple hair is drawn into a two foot long braid. She has several tiny emerald earrings on each ear.
Personality: She speaks before she thinks and is too direct. She is afraid of women and trembles around them
History: Sorath was born with her mother's beautiful face. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Flaws: Impulsive, Shy. Bonds: Rich, Attractive. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Isabella Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears just a violet suit. Her silver hair, when down, is lengthy. Her thin eyebrows rest above her beady amber eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sold as a small child to a necromancer, Isabella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.
Motivation: To reunite with her absent mother.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp. Moss agate (14 gp).
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