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NPC Generator

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Advanced [show]


Duvamil Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her skin is also unnaturally pale. Her chestnut hair is unkempt and raggedy. She is baby faced.

Personality: She is irascible and easily irritated. Further she is a bit of a stoner and is frequently out of it.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Duvamil Pingun, Female Gnome Aristocrat 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Nature +3, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diesa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears grey cloth garments or leather armor. She has styled her silver hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Stoic and calm, she prefers to meditate than take action. Diesa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: To share knowledge with the world; and she is greedy

Ideals: Disciplined, Logical. Flaws: Hedonist. Bonds: Rich. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Diesa Daerdahk, Female Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)12 (+1) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Eleanor Nibley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is renowned for her bright grey dresses and hats. Her brown hair is heavily combed to the right. Her ears are large.

Personality: Cocky and sure of herself, she believes she is the best Carter born in the past three hundred years. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the west her family was never financially stable. A gifted student she started as a Glassblower, but she got bored and became a Carter. She has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Religious, Poor. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Eleanor Nibley, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. Iolite (70 gp).


Social Check DCs


Callie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a fine chain shirt which she covers with red colored cloaks and clothing and is in decent physical shape. Her moppish brown hair is in a traditional bowl cut. This blue eyed southerner is not easily forgotten.

Personality: She never swears and excessively uses polite adverbs when speaking. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Callie was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Since then, she has sought to make the best of life.

Motivation: Her relatives are trying to arrange a marriage; and she wants to meet her childhood hero

Ideals: Optimist. Flaws: Racist. Bonds: Adventurer, Poor, Family. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Callie Shadowquick, Female Halfling Warlock 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 20 gp.


Social Check DCs


Bolhild Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of greataxes on her belt, each one with a jet on the hilt. Her hair is short and red. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. When she's not drinking or sleeping the drinks off, she's doing music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Fighting, Philantrophist, Artistic. Flaws: Insane. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Bolhild Torunn, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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