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NPC Generator

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Advanced [show]


Daar Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, typically a more casual-formal manner. Her black crest is smooth and relatively long. Her red eyes are slightly larger than normal.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses divination through singing.

History: Daar was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted druidic powers by her dying brother.

Motivation: Retire the richest woman in the north.

Ideals: Opinionated, Gifted, Fighting. Bonds: Attractive, Poor. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Daar Grrrmmballhyst, Female Dragonborn Barbarian 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Seere Honor, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She prefers to wear flannel. Her hair is cut close to her head. Her fierce white eyes like to dwell on things.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is frequently practicing swordplay.

History: Seere was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance she met her brother recently and the two have been together since.

Motivation: Expand her business.

Flaws: Ugly. Bonds: Job, Military, Family, Mentor. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Seere Honor, Female Tiefling Warrior 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 120 gp. 1 Smokesticks.


Social Check DCs


Eva Law, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is long and black with streaks of chestnut, and is pulled back with small grey clips. Her eyes are a pleasant violet.

Personality: She never swears and excessively uses polite adverbs when speaking. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a Spice Merchant, her father struggled to pay the bills. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to be a spice merchant again

Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Performer

Voice: Raspy

Attributes [hide]

Eva Law, Female Human Warrior 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Tim Emsworth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is short and chestnut. He has gleaming, smiling gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Poor, Criminal record. Occupation: Servant

Voice: Whispers

Attributes [hide]

Tim Emsworth, Male Human Rogue 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of luck around her neck, and a shield on her belt. She has styled her black fur well, parting it to the left. Her green eyes peer out from beneath her Stetson brown hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy and tries to find solutions quickly.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Seven was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Seven's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Shy, Lazy, Antagonistic. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Seven In the Wind, Female Tabaxi Warrior 3
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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