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Advanced [show]


Vrondiss Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his black robe and has his kukri always slung over his shoulder. His brass crest has been sun bleached extensively. His gold eyes are passionate and lively.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Vrondiss was born with his mother's beautiful face. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has worked as a Tailor like his mother before him.

Motivation: Expand his business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Enemies, Job, Attractive, Immigrant. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Vrondiss Zzzxaaxthroth, Male Dragonborn Bard 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp.


Social Check DCs


Dain Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is black and very short. His green eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and further expansion of business

Flaws: Terse. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Dain Gorunn, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)10 (+0) 9 (-1)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Quick Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright pastel suits and hats. He has dyed his greying brown fur a little too much giving a sharp brown color. He has hazel eyes and a pastel hat with a black feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father

Flaws: Secretive, Insane. Bonds: Family, Military, Mentor. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Quick Blossom, Male Tabaxi Adept 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Xappan Verity, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple black robe with blue stripes complete with hood. His red hair, when down, is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Ideals: Professionalism, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Xappan Verity, Male Tiefling Barbarian 1
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)20 (+5)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 600 sp.


Social Check DCs


Rimple Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the south. He worked as a nervous Merchant and found it very stressful. He struck the Merchant job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rimple Oomtrowl, Male Gnome Fighter 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)9 (-1) 14 (+2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3100 sp. 1 Half-Plate.


Social Check DCs

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