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Advanced [show]


Dariff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dark leathers with embroidery. Her silver hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Dariff was born in the north. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Dariff Fireforge, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Zanna Beren, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'5". She wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt, and her gloved hand is found clutching a longsword. Her white hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Zanna was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Shy. Bonds: Job, Adventurer, Religious. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Zanna Beren, Female Gnome Fighter 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 18 (+4)15 (+2)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Auran, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Old masterpiece painting (500 gp). Old masterpiece painting (500 gp). Solid gold idol (200 gp).


Social Check DCs


Mastema Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her hair is cut close to her head. Her face is scarred and worn.

Personality: She snorts whenever she laughs or is feeling confident. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mastema was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many gnolls want her driven away

Flaws: Ugly, Antagonistic, PTSD. Bonds: Enemies. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Mastema Rescue, Female Tiefling Aristocrat 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)16 (+3) 14 (+2)20 (+5)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 600 sp.


Social Check DCs


Mardnab Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She carries a battered sickle and tarnished mace as well. She wears a wide-brimmed hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Mardnab's homeland. Mardnab decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Mardnab Shadowcloak, Female Gnome Ranger 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Jacoba Winchester, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the north to a Farmer, Jacoba learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Many goblins want her driven away; and money/treasure

Ideals: Entrepeneur. Bonds: Rich, Attractive, Enemies, Job. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Jacoba Winchester, Female Human Ranger 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp.


Social Check DCs

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