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NPC Generator

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Advanced [show]


Phelaia Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her green boots flare out at the collars. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She wears a colorful flower in her red hair. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born into a rich family. After coming to the age of reason, Phelaia took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is greedy; and to clean up the streets

Ideals: Extrovert, Gifted. Bonds: Rich, Attractive, Guardian. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Phelaia Quiet, Female Tiefling Adept 3
Medium (5'5") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Fiery yellow corundum (900 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Mastema Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a green shirt with thin black vertical stripes and grey pants. Her blue hair is lengthy and is close to two feet long. Her eyes are a pleasant red.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She never wears the same outfit twice, unless she absolutely has to.

History: When she was but 6 years old her parents immigrated from the north. Mastema was born on a far northern island where she grew up under the tutelage of her father, an expert Sage. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant, Criminal record. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Mastema Temperance, Female Tiefling Sorcerer 3
Medium (4'8") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Thiala Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Thiala is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thiala took refuge in the ruined castle and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Thiala Caerdonel, Female Elf Ranger 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp. Peridot (70 gp).


Social Check DCs


Aelar Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He has wavy auburn hair. This brown eyed southerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Attractive, Guardian, Military, Adventurer. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Aelar Erenaeth, Male Half-Elf Wizard 4
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Stealth +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 39000 sp.


Social Check DCs


Mardred Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. Her skin is fair and her fingers are delicate and long. Her white hair is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Mardred grew up listening to her mother's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and further expansion of business

Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Mardred Trueanvil, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. 3 Thunderstones.


Social Check DCs

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