Lilith Victory, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a green and tan robe with the hood down. She wears a colorful flower in her red hair. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Lilith was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has been saving her money to try and buy her sister's freedom.
Motivation: Retire the richest woman in the south; and to unite with her sister
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Baker
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Traubon Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are gray.
Personality: Traubon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Fortune-teller business at a young age. He helped his mother out around the business and became quite the natural. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Artistic. Flaws: Secretive. Bonds: Job, In love, Rich. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. Deep green spinel (150 gp). Tiger eye turquoise (9 gp). 1 Small steel mirror.
Tenena Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long blonde hair reaches down to her waist. Her fierce blue eyes like to dwell on things.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Tenena was born with her father's beautiful face. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better kind of golem.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many illithids want her driven away
Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp.
Watson Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a violet coat with tan slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He wears his blonde hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Junk Dealer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Gifted, Fighting. Flaws: PTSD. Bonds: Job, Has a crush. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
Possessions: 6000 cp. Star rose quartz (40 gp).
Nim Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. He has done his best to style his auburn hair to look like a famous performer. This violet eyed easterner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the east to a Fortune-teller, Nim learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
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