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NPC Generator

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Advanced [show]


Lidda Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears a robe, a symbol of the four houses of cards around her neck, and a club on her belt. Her red hair is heavily combed to the left. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Lidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. As long as the job gets done she does not care how it got done.

History: Lidda was born the youngest of three triplets. While studying, she fell in love. They married and had a daughter. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her brother

Ideals: Fighting, Artistic, Professionalism. Bonds: Family, In love. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Lidda Fatrabbit, Female Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)16 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Goblin, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Thomas Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Doctor, who enjoyed hunting, Thomas was taken on many hunting expeditions. After coming to the age of reason, Thomas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he would like to get married and retire

Ideals: Gifted, Philantrophist. Bonds: Job, Nature, Has a crush. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Thomas Ofandrus, Male Half-Elf Expert 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Andram Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy dark red hair. His white unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Family, Criminal record. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Andram Fear, Male Tiefling Commoner 3
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Coral (110 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Right-Handed Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Shipwright uniform. She carries a battered longbow and tarnished sword as well. She keeps her red fur in a flapper bob. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is a Metallic Dragon in disguise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shipwright work with an outfit from a few towns over. Shipwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Right-Handed Mist, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp. A delicate silver chain set with a tourmaline (80 gp).


Social Check DCs


Traulam Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear flannel. Her moppish golden hair is in a traditional bowl cut. She wears an eyepatch.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a font of random trivia from the lore and stories she has discovered

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Traulam reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Traulam Withrethin, Female Elf Adept 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs

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