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NPC Generator

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Advanced [show]


Ahinar Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her hammer. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a font of random trivia from the lore and stories she has discovered

History: Born in the west to a Map Maker, Ahinar learned a great deal about her father's area of expertise. She worked as a nervous Map Maker and found it very stressful. She has worked as a Map Maker like her father before her.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Ahinar Ilphelkiir, Female Half-Elf Adept 3
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 9 (-1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is renowned for her bright tan dresses and hats. With bright black hair. Her gray eyes are slightly larger than normal.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Mardnab lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and regain custody of her son

Flaws: Antagonistic. Bonds: Adventurer, Family, Guardian. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Mardnab Scheppen, Female Gnome Druid 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Brown-green garnet (100 gp). Black opal (500 gp). 1 Breastplate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Shadow Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a brown and grey handkerchief worn on his left side. He has dyed his greying gray fur a little too much giving a sharp gray color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Passionate, Joker, Impeccable. Flaws: Insomniac. Bonds: Military, Job. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Shadow Shoe, Male Tabaxi Rogue 3
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Margery Colton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown armored body suit, with a simple white line shooting up and back down. Her hair is long and auburn with streaks of brown, and is pulled back with small brown clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Margery Colton, Female Human Fighter 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 sp.


Social Check DCs


Bulzo Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive, Disease, Greedy. Bonds: Adventurer. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Bulzo Underbough, Male Halfling Druid 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs

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