Jade Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Apothecary. He has dyed his greying black fur a little too much giving a sharp black color. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his brother recently and the two have been together since.
Motivation: Money/treasure; and he is a bit of a kleptomaniac
Ideals: Opinionated. Bonds: Religious, Criminal record, Family, Rich. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 3000 cp. Red garnet (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Salanop Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting tan shirt and pants. Her hair is always cut to a buzz. Her ears are large.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She has all her life been fascinated with painting.
History: She was raised by priests from a young age. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 19 (+4) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 1 Masterwork manacles.
Nim Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. He wears his auburn hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the north to a Layabout, Nim learned a great deal about his father's area of expertise. Through the years after Nim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nim's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Layabout.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Justice. Flaws: Impulsive, Antagonistic. Bonds: Job, Rich. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp.
Hrathy Emsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. Her hair is always cut to a buzz. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Assassin arts, while her father instructed her in etiquette, music and courtly manner. While studying, she fell in love. They married and had a son. She left for the west, certain she would find work there.
Motivation: She is greedy; and wishes to resurrect an old love
Ideals: Impeccable. Bonds: Attractive, Immigrant, Rich, In love. Occupation: Assassin
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 110 gp. 4 Thunderstones.
Sannl Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears professional attire. Her chestnut hair is kept up in a ponytail inside a broad hat. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Sold as a small child to a brothel owner, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 5 years later her spouse died after the birth of her son. Heartbroken, Sannl never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To end her boredom.
Flaws: Mundane, Hedonist, Depressed. Bonds: Attractive, Mentor. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp.
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