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NPC Generator

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Advanced [show]


Howard Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: Howard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful necromancer made him what he is. While studying, he fell in love. They married and had a daughter. He has never given up on his painting dream.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Mentor, In love. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Howard Stoutman, Male Halfling Wizard 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 pp. Black velvet mask with numerous citrines (80 gp).


Social Check DCs


Ella Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a blue armored body suit, with a simple grey line shooting up and back down. She keeps her golden hair in a flapper bob. Her green eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great joy in being the best Ploughman in town.

History: Ella was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To be a Weaver again; and she is unsatisfied with her job

Ideals: Disciplined, Persistence. Bonds: Job, Slave. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Ella Pingun, Female Gnome Adept 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Emerald Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with grey skirt. She has a slight overbite and is overall scrawny. She wears a small hat to cover her moderate length white fur. She wears an eyepatch.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: When she was but 4 years old her parents immigrated from the south. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Emerald took refuge in the old dungeon and found the beat up longsword and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Nature. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Emerald Prim Posies, Female Tabaxi Fighter 3
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 17 (+3)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mozikth Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy green pantaloons and a white scarf. His crest is white and curly. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a brothel owner, Mozikth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. One day when Mozikth was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Mozikth was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Family, Mentor. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Mozikth Ghaallixirn, Male Dragonborn Druid 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 20 pp.


Social Check DCs


Tod Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair down. His eyes are a pleasant brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and he wants to get laid

Flaws: Mundane. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Tod Goodbarrel, Male Halfling Fighter 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +6, History +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs

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