Adrik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this southern man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady blue eyes.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. Adrik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adrik took refuge in the old dungeon and found the beat up longbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Family, Nature. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Alexandrite (200 gp).
Trail Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His lavender fur is long and unkept. This green eyed westerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Criminal record. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Lamlis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His silver hair is smooth and relatively long. His brown eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Adventurer in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he's looking for his big break
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp. Silver pearl (60 gp). 1 Banded mail.
Markosian Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears professional attire. She keeps her long dark red hair kept up in a rat tail. She has gold eyes and a black hat with a green feather.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Locksmith, who enjoyed hunting, Markosian was taken on many hunting expeditions. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Tabaxi people; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Leaf Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'8". She wears a pastel tunic with brown highlights, and long yellow pants that bunch up around her shoes, and her gloved hand is found clutching a greataxe. Her orange fur is slicked back into a classic pompadour. She has a dull look in her copper eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Leaf liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted divine powers by her dying brother.
Motivation: To protect her home; and she's repulsed by the pc
Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Mentor, Nature, Guardian. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 500 gp.
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