Shamil Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears silk and lounges about seductively. Her hair is white and curly. Her skin is flawless and her green eyes scan people very quickly.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Shamil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shamil. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and a rival would like her out of the picture
Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Lapis lazuli (11 gp). Blue quartz (11 gp). Pink pearl (70 gp).
Cloud Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his pastel robe and has his quarterstaff always slung over his shoulder. He has a moderate pudge and is not very fit. His fur is lavender and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.
History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Cloud and his spouse have recently divorced.
Motivation: He is wracked by social anxiety.
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Military. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 pp.
Nyx Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise green.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Nyx was raised in a hard working conservative environment. Nyx was born on a far southern island where she grew up under the tutelage of her mother, an expert Unemployed. She inherited the family business which she has now maintained for 8 years.
Motivation: Wants to open a new tavern; and balancing her hectic life and new unemployed responsibilities is difficult
Ideals: Fighting, Opinionated, Logical. Bonds: Immigrant, Job. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Ralf Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears a grey broad hat and grey clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His black hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Ralf wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: Gifted from a young age, Ralf studied abroad. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Unemployed again; and sabotage a competitor
Ideals: Disciplined, Gifted. Flaws: Insane, Hedonist. Bonds: Job. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
Megged Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He then took over the family business and is one of the better Ploughman for hire.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Justice. Bonds: Job, Religious, Mentor. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 320 gp. 1 Masterwork Artisan’s tools.
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