Ishmoz Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is styled in orderly dreadlocks. His half smiles and blue eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He became a Butcher soon after.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Job. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Ghesh Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man prefers to wear black pants and tee shirts, and sports empty pouches on his belt. His rusty crest has been sun bleached extensively. His gold unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Tabaxi culture. He is afraid of women and trembles around them
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Flaws: Disease, Racist, Shy. Bonds: Military, Criminal record. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Aline Van Es, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long red hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Animals are drawn to her, and she is able to talk to them.
History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. Since then, she has sought to make the best of life.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Nature, Adventurer, Rich. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5
Possessions: 500 sp. 1 Masterwork Common Melee.
Kyle Skelton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears grey leather gloves, a grey jacket, and tight pants. His brown hair has been sun bleached extensively. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Detective, but he got bored and became a Hunter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and further expansion of business
Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 pp. 1 Masterwork Thieves’ tools.
Bertram Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This western man wears a red coat over a tan low-cut shirt, and a broad hat upon his head. His clothes are grease stained in places. He wears a broad hat to cover his moderate length auburn hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Immigrant, Military. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 6000 cp.
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