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NPC Generator

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Advanced [show]


Fenriz Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Disciplined, Logical, Impeccable. Flaws: Disease. Bonds: Rich, Job. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Fenriz Moral, Male Tiefling Ranger 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Silk rope.


Social Check DCs


Enidda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Architect. Her chestnut hair is knotted and matted. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She invites people to come help in her community garden.

History: Born in the south to a Architect, Enidda learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.

Motivation: Find a way to reverse the transformation of her sister; and she is greedy

Ideals: Optimist, Philantrophist. Bonds: Attractive, Job, Rich, Family. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Enidda Sympony, Female Gnome Ranger 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 29000 cp.


Social Check DCs


Right-Handed Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears silk and lounges about seductively. Her cinnamon fur, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Right-Handed was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a miner and was forced into it by her family

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Right-Handed Wind, Female Tabaxi Monk 1
Medium (4'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. 1 Silk rope.


Social Check DCs


Koeth Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Koeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Fighting, Athletic. Flaws: Greedy. Bonds: Poor, Attractive. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Koeth Casilltenirra, Male Elf Aristocrat 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)9 (-1) 16 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red-brown spinel (110 gp).


Social Check DCs


Aura Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His beige fur is singed and shortened. His eyes, though not visible through his cowl, are yellow.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family Aura was born on a far eastern forest where he grew up under the tutelage of his father, an expert Butcher. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To reunite with his old friends; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Aura Shore, Male Tabaxi Ranger 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs

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