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Advanced [show]


Jarana Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a small hat to hide her balding. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Abrasive and pushy, she has a hard time making friends. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Jarana grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Rich, Attractive, In love, Adventurer. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Jarana Burrowfound, Female Dwarf Bard 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp.


Social Check DCs


Phann Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean tan cloak covering her clean studded leather. Her white hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Phann wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is a font of random trivia from the lore and stories she has discovered

History: She got into the Barrister business at a young age. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Barrister.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical, Athletic. Flaws: Insane. Bonds: Job. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Phann Koehlanna, Female Elf Warrior 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)8 (-1) 10 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Aerdeth Amastacia, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a blue tunic with black highlights, and long tan pants that bunch up around his shoes, he is not a threatening figure. His blonde hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Animal Trainer profession.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Aerdeth Amastacia, Male Elf Sorcerer 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2700 sp.


Social Check DCs


Richard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy grey suit. He keeps his white hair in a pixie cut. He has amber eyes.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 10th year, his parents were killed by a dire rats raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Athletic, Extrovert. Bonds: Attractive, Has a crush, Military, Enemies. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Clapham, Male Human Druid 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp.


Social Check DCs


Einkil Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is long and unkept. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, Addict, Disease. Bonds: Military. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Einkil Bigtoe, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)15 (+2) 16 (+3)8 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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