Oda Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She sports tan clothing, slightly heavier than average wear. Her skin is fair and her fingers are delicate and long. She keeps her golden hair in a flapper bob. Her amber eyes dart from person to person.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Actor arts, while her father instructed her in etiquette, music and courtly manner. She worked as a nervous Actor and found it very stressful. She became a Actor soon after.
Motivation: She's repulsed by the PC; and she is greedy
Flaws: Antagonistic. Bonds: Enemies, Job, Rich. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Blossom Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" northern woman, she has the majority of her body covered in plate. Her long brown hair reaches down to her waist. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She can speak with the recently deceased. She is obsessed with finding treasure.
History: Blossom was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Blossom abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Ideals: Gifted. Bonds: Attractive, Adventurer, Poor. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Red spinel (90 gp). 1 Backpack.
Drogo Hailey, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear brown pants and tee shirts, marred by teas. His white hair is long and unkept. His brown eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Drogo hails from a village terrorized by gnolls. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Revenge; and a deep hatred of gnolls
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Melee.
Kristryd Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She carries a battered glaive and tarnished sword as well. Her golden hair has been sun bleached extensively. Her gray unseeing eyes seem to look past you.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is lazy and tries to find solutions quickly.
History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Now she works as a dancing tutor during her time off.
Motivation: Tiefling compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Racist, Lazy. Bonds: Attractive. Occupation: Barkeep
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Zanna Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and has the majority of her body covered in plate. Her golden hair is well kept. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a pair of adventurers, Zanna grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Miller.
Motivation: She wants to meet her childhood hero; and wants to open a new tavern
Ideals: Passionate. Bonds: Attractive, Adventurer, Job. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Infernal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Jet (90 gp).
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