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Advanced [show]


Reddlepop Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a well pressed and immaculate suit (or dress). She has black hair. Her fierce hazel eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born at the edge of vast forest. Her parents enrolled her in a Barbarian school at a young age so that she could practice her martial talents. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many giants want her driven away; and someone believes her a fraud

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Reddlepop Munggen, Female Gnome Barbarian 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dagnal Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears a grey shirt with thin green vertical stripes and white pants. She has a hunchback. Her red hair is lengthy and is close to two feet long. Her eyes are violet and she is always smoking a pipe.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dagnal took refuge in the large cave and found the beat up axe and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and she is content

Flaws: Ugly, Antagonistic, Forgetful, Mundane. Bonds: Nature. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Dagnal Dankil, Female Dwarf Expert 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Therai Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light black in addition to tight pants. His black hair is braided into rings. His gold eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a brothel owner, Therai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out south to avoid the crime he committed. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He is content; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Joker. Flaws: Mundane. Bonds: Criminal record, Mentor, Job. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Therai Dread, Male Tiefling Bard 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 900 sp.


Social Check DCs


Eiravel Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet costume with the symbols of the sun god on his torso, and a wedding ring on his right hand. His chestnut hair has been sun bleached extensively. His eyes are likewise brown. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: He was raised in a forest tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 2 years later his spouse died after the birth of his son. Heartbroken, Eiravel never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to work out more often.

Ideals: Philantrophist, Pacifist. Bonds: In love, Attractive, Nature. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Eiravel Burrows, Male Half-Elf Ranger 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Pandjed Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. He has dyed his greying white crest a little too much giving a sharp white color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Pandjed embodies much of what other species detest in the Dragonborns. He is harsh and unforgiving.

History: The child of western immigrants he idolized his father. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, In love, Immigrant, Family. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Pandjed Kerrhylon, Male Dragonborn Warlock 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 600 sp. Obsidian (15 gp).


Social Check DCs

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