Euphemia Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of sickles on her belt, each one with a amethyst on the hilt. She has wavy red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to make almost anything out of random pieces of junk.
History: She was raised in a island tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Nature. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. Red spinel (110 gp). 1 Smokesticks.
Fargrim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man is wearing a long, grey, dusty cloak. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Fargrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Family, Mentor, Adventurer. Occupation: Navigator
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp.
Ortegar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a red armored body suit, with a simple brown line shooting up and back down. He is muscular with a powerful set of arms. His red hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Ortegar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ortegar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting. Bonds: Attractive, Military, Rich. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
Possessions: 40 pp.
Abalaba Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman is well dressed, constantly wearing a tan suit, green shirt, and violet tie, and a wedding ring on her right hand. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She never wears the same outfit twice, unless she absolutely has to.
History: Sold as a small child to a slaver, Abalaba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Expand her business; and further expansion of business
Ideals: Opinionated, Artistic. Bonds: In love, Mentor, Job. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2900 sp. Brown-green garnet (60 gp). Silver pearl (60 gp).
Eldeth Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. She wears a small hat to hide her balding. She wears a mask on her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She also has developed a complete distrust of the Banker profession.
History: She got into the Herbalist business at a young age. A gifted student she started as a Banker, but she got bored and became a Herbalist. She inherited the family business which she has now maintained for 2 years.
Motivation: Further expansion of business; and she has decided she is irredeemable
Ideals: Professionalism. Bonds: Job, Criminal record. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 sp.
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