Armara Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: She has a massive crush on the younger sibling of the Sellsword who has hired her part-time. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised in a white middle class family as the only child. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Sellsword for hire.
Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor
Flaws: Mundane. Bonds: Attractive, Has a crush, Job, Religious. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 gp.
Ghash Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and prefers to wear black pants and tee shirts. His skin is also unnaturally pale. His tied-back hair is chestnut. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ghash took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 390 gp. Moonstone (30 gp).
Theirastra Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is still thick. Her eyes are likewise gray.
Personality: Theirastra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She got into the Navigator business at a young age. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: To be a Shoemaker again; and she has money and likes to spend it
Ideals: Artistic, Extrovert. Bonds: Rich, Immigrant, Job. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 200 sp.
Ahvain Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy golden beard and wild golden hair. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahvain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable, Philantrophist. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Foxilon Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His white hair is thinning but still full. His hazel eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Foxilon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To be a Mercenary again; and expand his business
Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Poor, Criminal record, Job. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp. Sardonyx (40 gp). 2 Holy water.
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