Vonbin Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is muscular with a powerful set of arms. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has hazel eyes and a grey hat with a white feather.
Personality: He speaks before he thinks and is too direct. He uses divination through singing.
History: He was born at the edge of vast forest. His psionic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to open a new tavern; and to be a locksmith again
Ideals: Gifted. Flaws: Impulsive, Secretive. Bonds: Nature, Job. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 150 gp.
Nazdûg Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Cook. His auburn hair is kept up in a ponytail inside a small hat. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Nazdûg embodies much of what other species detest in the Half-Orcs. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has comitted a past crime that haunts him to this day; and an old rival family wants him found
Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp. 1 Chain shirt.
Orryn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an entirely tan suit with red socks and a vest with buckled shoes. His red hair is cut short with large spiked bangs in the front. His blue eyes are passionate and lively.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Orryn took refuge in the old dungeon and found the beat up club and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Flaws: Ugly, Secretive, Antagonistic, Disease. Bonds: Nature. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Namfoodle Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple tan robe with violet stripes complete with hood. He wears his chestnut hair up. His skin is flawless and his blue eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He was granted psionic powers by his dying sister.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Bonds: Attractive, Military, Nature. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 340 gp. 1 Masterwork Common Melee.
Fragrant Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His beige fur is drawn into a tight pony tail with a skull scrunchie. He wears crescent spectacles with a black brim.
Personality: Fragrant is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Extrovert, Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 47000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
