Edge Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a brown suit. His black fur is still thick. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is terrified, and will act out of fear.
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Guardian. Occupation: Barber
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 110 gp. Bloodstone (50 gp).
Aramil Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man usually wears his violet robe and has his trident always slung over his shoulder. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is long and auburn with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Aramil began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by drow. Aramil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He is greedy; and a deep hatred of drow
Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Religious, Enemies. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Terran, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1700 sp.
Harvest Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has moderate length beige fur. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is extraordinarily eccentric. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the south, but her parents moved at a very young age to the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp. Jade (60 gp). Star rose quartz (80 gp).
Ahrim Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'7" and prefers to wear flannel. His right hand appears badly burned and disfigured. He has no hair. He has a dull look in his silver eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.
History: Ahrim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He became a Shepherd soon after.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Jade (100 gp). 1 Breastplate.
Cecily Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt with thin blue vertical stripes and black pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.
History: Cecily hails from a village terrorized by dire rats. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 3000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). An abacus with copper, silver and gold markers (170 gp).
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