Zykroff Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and is generally shirtless and showing off her tattooed chest. Her green crest has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She has always had a great fascination with Half-Elven culture. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born the only child of a wealthy merchant. Zykroff was born on a far eastern plains where she grew up under the tutelage of her father, an expert Guard. She now mingles about in high society.
Motivation: To pay off her debts; and she uses money and sex appeal to get what she needs
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Immigrant, Rich, Debt. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1900 sp.
Two Llamas Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly morningstars and greataxes. He wears a colorful flower in his gray fur. He has yellow eyes.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Two Llamas hails from a village terrorized by goblins. Two Llamas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Two Llamas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Opinionated. Flaws: Racist. Bonds: Criminal record, Attractive, Enemies. Occupation: Soapmaker
Voice: Low range voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 pp.
Seven Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears an entirely brown suit with white socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized jet on her right hand. Her yellow fur is still thick. Her blue eyes peer out from beneath her small brown hat.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a font of random trivia from the lore and stories she has discovered
History: Gifted from a young age, Seven studied abroad. Her first spouse was a Beggar, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: An old rival family wants her found.
Ideals: Persistence, Logical, Gifted. Bonds: Rich, Family. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Marbas Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 5 years old his parents immigrated from the east. Marbas was born on a far eastern island where he grew up under the tutelage of his mother, an expert Carter. He left for the east, certain he would find work there.
Motivation: Retire the richest man in the east; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Immigrant, Slave. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 18000 cp. 1 Banded mail. 1 Masterwork Heavy steel shield.
Ethereal In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He usually wears his pastel robe and has his hand crossbow always slung over his shoulder. He has done his best to style his orange fur to look like a famous performer. His half smiles and green eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Painter in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ethereal took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He struck the Painter job and began his own company from there.
Motivation: To be a Miner again; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 400 gp. Bloodstone (20 gp).
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