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Advanced [show]


Falkrunn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is golden and very short. Her fierce gray eyes like to dwell on things.

Personality: Falkrunn is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.

History: She was born in the north, but her parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Falkrunn's homeland. Falkrunn decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Falkrunn Lutgehr, Female Dwarf Fighter 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Berrian Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries a battered nunchaku and tarnished crossbow as well. He has blonde hair. His eyes are brown and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Berrian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against gnolls.

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Berrian Amastacia, Male Elf Bard 2
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Gnome, Giant, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 50 gp.


Social Check DCs


Ernest Spalding, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, brown, dusty cloak. He wears his auburn hair up in a very large beehive style do. He has gleaming, smiling violet eyes.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ernest took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Nature, Adventurer, Debt. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Ernest Spalding, Male Human Wizard 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp. Peridot (50 gp).


Social Check DCs


Paggen Reese, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He keeps his blonde hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a mountains tribe. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC.

Ideals: Passionate. Flaws: Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Paggen Reese, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 370 gp.


Social Check DCs


Cimer Quest, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His long white hair is drawn into a two foot long braid. His silver eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to be a roofer again

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Cimer Quest, Male Tiefling Rogue 1
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 10 (+0)14 (+2)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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