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NPC Generator

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Advanced [show]


Rûg Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He takes great joy in being the best Map Maker in town.

History: Sold as a small child to a necromancer, Rûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor, Debt. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Rûg Churchill, Male Half-Orc Paladin 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)11 (+0) 12 (+1)10 (+0)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1600 sp.


Social Check DCs


Hunter Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear yellow clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his Stetson yellow hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Many dire rats want him driven away; and money/treasure

Flaws: Antagonistic, Disease. Bonds: Military, Rich, Enemies. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Hunter Burrows, Male Half-Elf Rogue 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Aquamarine (300 gp).


Social Check DCs


Alston Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He has styled his silver hair well, parting it to the left. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Glassblower, who enjoyed hunting, Alston was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Tailor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Nature. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Alston Raulnor, Male Gnome Warrior 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Salanop Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear blue clothing when she does not wear armor. Her silver hair is drawn into a tight pony tail with a cross scrunchie. She wears large thick round spectacles.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Sold as a small child to a wizard, Salanop was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Philantrophist, Impeccable. Flaws: Cynical. Bonds: Mentor, Criminal record. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Salanop Gimlen, Female Gnome Paladin 3
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alice Huxley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. She has styled her brown hair well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Alice was left her father's suit of armor and trained in its use and care. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her son; and she's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Mentor, Military, Family. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Alice Huxley, Female Human Druid 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs

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