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NPC Generator

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Advanced [show]


Breena Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'5" has a big stupid grin on her face most of the time. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her hair is white, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She believes the world needs to unite to get rid of dire rats once and for all.

History: She comes from a rich eastern family. In her 15th year, her parents were killed by a dire rats raid, leaving Breena alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against dire rats.

Bonds: Attractive, Enemies, Rich. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Breena Miggledy, Female Gnome Commoner 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp.


Social Check DCs


Azza Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a green shirt with thin black vertical stripes and yellow pants. She wears a colorful flower in her dark red hair. Her eyes are white.

Personality: She exudes charisma. She is a tour de force of persuasion. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Flaws: Impulsive. Bonds: Attractive, Criminal record, Immigrant, Has a crush. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Azza Judgment, Female Tiefling Ranger 1
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 16 (+3)18 (+4)
Skills Deception +6, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 cp.


Social Check DCs


Peter Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His black hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: A powerful wizard made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Suithrasas, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 18 (+4)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Elven, Ignan, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Andry Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears a red shirt with thin green vertical stripes and white pants. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: This woman loves writing and to teach people writing more than just about anything. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born several months after her father was called into army service. When Andry reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted arcane powers by her dying sister.

Motivation: Meet up once more with her childhood friend; and she wants nothing more than to rejoin the army

Ideals: Artistic, Gifted. Bonds: Military, Adventurer. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Andry Hogcollar, Female Halfling Bard 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 90 gp.


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with tan highlights, and long green pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His hair is always cut to a buzz. His thin eyebrows rest above his beady brown eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Dalgal Gorunn, Male Dwarf Warrior 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs

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