Krimmon Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a red vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.
Personality: Krimmon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. Krimmon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has passion for adventuring and risk
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Percival Morley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His brown hair is heavily combed to the right. His eyes are green.
Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.
Motivation: He wants to get laid; and expand his business
Ideals: Justice. Bonds: Religious, Mentor, Job, Has a crush. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp. Golden pearl (70 gp).
Pelt Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His lavender fur is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved.
Ideals: Entrepeneur, Optimist, Professionalism. Flaws: Ugly. Bonds: Mentor. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. Zircon (60 gp). 1 Masterwork Common Melee.
Nija Violence, Female Tiefling [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length dark red hair. She is baby faced.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to make almost anything out of random pieces of junk.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Nija took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Retire the richest woman in the north; and to reunite with her old friends
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Ignan, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 60 gp. 1 Half-Plate.
Joser Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and sports empty pouches on his belt. His silver hair, when down, is lengthy. His eyes are violet and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Joser was born in the north. At a young age he loved to build and create. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Philantrophist, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
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