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NPC Generator

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Advanced [show]


Nyx Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a long, blue, dusty cloak. Sporting a red mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with her god.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and she is greedy

Ideals: Philantrophist, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Religious, Rich. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Nyx Horcusporcus, Female Gnome Wizard 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hupe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a red cloak and cross-gartered brown stockings. His hair is greying and his face has many wrinkles. He has gleaming, smiling amber eyes.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: When he was but 6 years old his parents immigrated from the south. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Debt. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Hupe Smoothhands, Male Halfling Ranger 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 gp.


Social Check DCs


Grai Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a robe, a symbol of strength around her neck, and a lance on her belt. She has wavy white hair. Her ears are large.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has all her life been fascinated with dancing.

History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She has never given up on her dancing dream.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Logical. Flaws: Ugly, Shy. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Grai Hallewell, Female Half-Orc Warrior 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Arcana +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 260 gp. 1 Darkwood Buckler.


Social Check DCs


Quarethon Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants, and he perpetually has his greataxe ready. He has no crest. His red eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarethon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Family, Military. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Quarethon Mohradyllion, Male Dragonborn Ranger 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 sp.


Social Check DCs


Trey Barton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His silver hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: Eccentric and domineering, Trey will drive conversation. He works hard and plays hard.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Extrovert. Flaws: Hedonist. Bonds: Rich, Enemies, Family. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Trey Barton, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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