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NPC Generator

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Advanced [show]


Roge Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Fisher, but he got bored and became a Sculptor. He has set out to sabotage the competition.

Motivation: Wants to raise his children well.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Job. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Roge Bigheart, Male Halfling Bard 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 80 gp. Iolite (20 gp).


Social Check DCs


Willow Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has dyed her greying golden hair a little too much giving a sharp golden color. Her thin eyebrows rest above her beady blue eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She enjoys reading and quiet.

History: Born in the north to a Bounty Hunter, Willow learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Willow took refuge in the old dungeon and found the beat up sickle and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Willow Warmwater, Female Halfling Paladin 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Druidic, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Nicholas Branson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east. As a young adult he joined a group advocating for an improvement in Human conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Disease, Racist. Bonds: Adventurer, Immigrant, Religious. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Nicholas Branson, Male Human Warrior 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Delg Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and curly. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Delg took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Opinionated, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Delg Rakankrak, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 18 (+4)9 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. Banded agate (6 gp).


Social Check DCs


Dentratha Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, green, dusty cloak. She keeps her long brass crest kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is happy with her job as a Server. She turns her eye from what people do, preferring to live and let live. She is afraid of women and trembles around them

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Dentratha was born on a far northern plains where she grew up under the tutelage of her mother, an expert Server. She then took over the family business and is one of the better Server for hire.

Motivation: Her relatives are trying to arrange a marriage; and expand her business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Immigrant, Family. Occupation: Server

Voice: Timid voice

Attributes [hide]

Dentratha Phrahdrandon, Female Dragonborn Monk 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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