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Advanced [show]


Faran Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He keeps his long golden hair kept up in a rat tail. He has gray eyes and a white hat with a grey feather.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Faran grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: To settle down with his crush.

Flaws: Addict. Bonds: Has a crush, Adventurer, Attractive. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Faran Swiftwhistle, Male Halfling Warrior 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Adran Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan painted combat armor at almost all times. He wears his golden hair up. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Impulsive. Bonds: Military, Adventurer. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Adran Qualanthri, Male Elf Druid 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 90 pp.


Social Check DCs


Synthrin Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries a battered nunchaku and tarnished scimitar as well. She has wavy white crest. Her eyes, though not visible through her cowl, are red.

Personality: She has always had a great fascination with Tabaxi culture. She works hard and plays hard.

History: She served in the navy to pay for her family's outstanding loans. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Synthrin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Attractive, Military. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Synthrin Sumnarghthrysh, Female Dragonborn Adept 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 17 (+3)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Nedda Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'8", this woman wears a weathered and beat up set of banded mail beneath an oversized red coat. She wears her red hair up. Her eyes are blue and she is always smoking a pipe.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village she learned the ways of the warrior from her father. Nedda was born on a far western mountains where she grew up under the tutelage of her father, an expert Jeweler. She then took over the family business and is one of the better Jeweler for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Gifted, Fighting. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Nedda Goodearth, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 8 (-1)10 (+0)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Drogo Ridley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his brown hair up in a very large beehive style do. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Courier mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Military. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Drogo Ridley, Male Human Monk 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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