Cloud On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. He keeps his long beige fur kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cloud is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.
History: When he was but 3 years old his parents immigrated from the west. Cloud was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cloud decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to get a good night's sleep
Ideals: Extrovert. Flaws: Insomniac. Bonds: Immigrant, Criminal record. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 8 (-1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp.
Valafar Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.
History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Valafar and his spouse have recently divorced.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Racist, Fearful, Antagonistic, Mundane. Bonds: Nature. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Anne Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She tends to wear a red poncho over her likewise colored trousers and shirt. She has wavy brown hair. She has a dull look in her gray eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the north, but her parents moved at a very young age to the south. Her parents enrolled her in a Rogue school at a young age so that she could practice her necromantic talents. She has achieved small success as a Map Maker.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp.
Ulla Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She wears her brown hair up. Her fierce gray eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Ulla isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Ulla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Ulla was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Rich, Has a crush. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2600 sp.
Gesrethe Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely green suit with black socks and a vest with buckled shoes. She has moderate length red crest. She has gold eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now mingles about in high society.
Motivation: She has comitted a past crime that haunts her to this day; and obtaining odd cultural halfling artifacts is her passion
Ideals: Artistic. Bonds: Guardian, Rich, Adventurer, Criminal record. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
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