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NPC Generator

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Advanced [show]


Ermina Haley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her black hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She can't help but pocket interesting objects she comes across

History: She comes from a rich southern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Criminal record. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Ermina Haley, Female Human Expert 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Gerard Snowdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He struck the Barkeep job and began his own company from there.

Motivation: Wants to open a new tavern; and many brigands want him driven away

Ideals: Professionalism. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Gerard Snowdon, Male Human Expert 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp.


Social Check DCs


Philomena Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears red leather gloves, a red jacket, and tight pants. Her hair is chestnut and curly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Roofer, and she later adopted a second son.

Motivation: Her relatives are trying to arrange a marriage; and balancing her hectic life and new roofer responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Poor, Job, Family. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Philomena Wildheart, Female Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Emerald Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is dressed in an above average manner. Her clothes are grease stained in places. Her lavender fur is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are copper.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Emerald was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the east; and expand her business

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Poor, Immigrant. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Emerald Prim Posies, Female Tabaxi Fighter 2
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 11 (+0)18 (+4)
Skills Religion +1, Stealth +4
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Enidda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is physically well-built. Her silver hair is unkempt and raggedy. Her gray eyes peer out from beneath her Stetson tan hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. The war was a terrible time for her, and Enidda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a poor family in the city she treasured whatever gifts she got. When Enidda reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Enidda Tarkelby, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 gp.


Social Check DCs

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