Heian Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Insane, PTSD. Bonds: Attractive, Military. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Menny Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is muscular with a powerful set of arms. Her tied-back hair is red. Her eyes are hazel and beady.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is an amazing painter.
History: Gifted from a young age, Menny studied abroad. She has chosen to use the inheritance that was left to her frivolously. She was granted druidic powers by her dying sister.
Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
Emmeline Skelton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many white ritualistic tattoos. She is wearing a long, grey cloak. Her auburn hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy and tries to find solutions quickly.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of her sister; and half-elven compassion
Flaws: Lazy, Racist. Bonds: Family, Military, Nature. Occupation: Baker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 40 gp. Brown-green garnet (150 gp). 1 Breastplate.
Lerissa Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a green small hat and green clothes. Her blue hair is thinning but still full. Her eyes are likewise white.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: A powerful wizard made her what she is. Brilliant and gifted she never wanted to apply herself. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is a bit of a kleptomaniac; and to clean up the streets
Ideals: Gifted. Bonds: Guardian, Military, Mentor, Criminal record. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Breastplate.
Therai Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor, and carries shields. His hair is red and curly. His black eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Therai was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 8 years.
Motivation: Further expansion of business.
Ideals: Fighting, Justice, Gifted. Bonds: Job, Military. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp. 1 Average lock.
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