Armara Rage, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears tight fighting clothing, which leaves very little to the imagination. She has a hunchback. Her wide-brimmed hat is riddled with cuts and holes. Her black eyes peer out from beneath her wide-brimmed green hat.
Personality: This woman loves singing and to teach people singing more than just about anything. A true patriot, Armara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of southern immigrants she idolized her mother. When Armara reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the south, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Manfred Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Soapmaker uniform. His black hair is still thick. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Soapmaker soon after.
Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it
Ideals: Impeccable. Bonds: Job, Attractive, Adventurer, Rich. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 390 gp.
Tricking Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His orange fur is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.
History: Tricking was born in the south. At a young age he loved to build and create. He worked as a nervous Sailor and found it very stressful. He has drifted from career to career and currently works as a Sailor.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Gifted, Persistence. Flaws: Emotional, Mundane. Bonds: Job. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 2000 cp.
Williamina Bristol, Female Human [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and black robe with the hood down. She carries with her a set of flails on her belt, each one with a emerald on the hilt. She has shaved her head bald. Her skin is flawless and her green eyes scan people very quickly.
Personality: A deeply religious woman she believes everything happens for a reason. Williamina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to loving parents in a slum to the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Religious, Poor. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Gimurt Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a brown suit. His golden hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: When he was but 7 years old his parents immigrated from the east. Gimurt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gimurt decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Sensitive. Bonds: Criminal record, Immigrant, Enemies. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Elven, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Masterwork studded leather.
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