Oskar Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His silver hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Oskar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality
Ideals: Optimist, Justice, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
Bulzo Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars, marred by beers. He has styled his auburn hair well, parting it to the left. His brown unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Bulzo isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his poetry dream.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic, Logical. Flaws: Ugly, Disease. Occupation: Farmer
Voice: Hissing voice
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Shifting Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. He wears a colorful flower in his beige fur. His eyes, though not visible through his cowl, are hazel.
Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his mother. In his 17th year, his parents were killed by a goblins raid, leaving Shifting alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: To reunite with his old friends; and he wants revenge against goblins
Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 6000 cp.
Vadania Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a violet shirt with thin grey vertical stripes and brown pants. She is bald on top and has large golden tufts of hair around her ears. Her brown eyes are slightly larger than normal.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a font of random trivia from the lore and stories she has discovered
History: Sold as a small child to a brothel owner, Vadania was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. She's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Blacksmith
Voice: Russian accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
Possessions: Just what you see.
Breena Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, and carries longbows. Her blonde hair is lengthy. Her eyes, though not visible through her cowl, are blue.
Personality: She is a hateful person. She taunts others and blames them for her problems. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Breena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Breena. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 20 (+5) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. Carved bone or ivory statuette (60 gp).
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