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Advanced [show]


Arara Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. She has wavy red hair. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 7 years old her parents immigrated from the north. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: To be a Architect again; and her religion dominates her actions

Bonds: Guardian, Military, Immigrant, Job, Religious. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Arara Netyoive, Female Elf Monk 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)14 (+2) 13 (+1)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Geoffrey Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. He has shaved his head bald. He has gleaming, smiling hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To reunite with his absent father; and to unite with his brother

Flaws: Shy, Ugly. Bonds: Enemies, Poor, Family. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Geoffrey Clinton, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Bathin Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Bathin studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son.

Ideals: Joker, Gifted. Bonds: Adventurer, Has a crush, Family. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Bathin Destiny, Male Tiefling Adept 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 15 (+2)18 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp.


Social Check DCs


Chaedi Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a perfectly clean shirt and pair of pants. She wears a top hat to hide her balding. She has gleaming, smiling green eyes.

Personality: She is mildly Elf supremacist, though she does not identify as such. She feeds upon the attention of others.

History: The child of eastern immigrants she idolized her father. She found a children's book about a Elf Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of dire rats

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Chaedi Aloro, Female Elf Paladin 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)18 (+4) 9 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Infernal, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Hunter Nash, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a grey collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a Stetson hat. This brown eyed westerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Junk Dealer again; and to reunite with his old friends

Ideals: Persistence. Bonds: Adventurer, Nature, Rich, Job. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Nash, Male Human Rogue 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2

Possessions: 800 sp.


Social Check DCs

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