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Advanced [show]


Fragrant Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is typically in her Gardener uniform. She wears her brown fur up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invites people to come help in her community garden.

History: She was born to loving parents in a slum to the north. She worked as a nervous Gardener and found it very stressful. She tends to her Gardener job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Fragrant Prim Posies, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Athletics +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a brown suit, black shirt, and blue tie. Her long brown fur is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She always tries to repair and not replace. It was this mentality that drove her into the Server business.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has never given up on her writing dream.

Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc

Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Three On the Water, Female Tabaxi Aristocrat 4
Medium (5'11") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Mozû Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Mozû was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and regain custody of his daughter

Ideals: Passionate. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Mozû Camden, Male Half-Orc Cleric 2
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp.


Social Check DCs


Gerald Kent, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and obtaining odd cultural halfling artifacts is his passion

Ideals: Artistic. Flaws: Insane. Bonds: Poor, Attractive, Nature. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Gerald Kent, Male Human Bard 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 4000 cp.


Social Check DCs


Ovina Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is smooth and relatively long. She wears a mask on her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered south to less war torn lands. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is her passion

Flaws: Depressed, PTSD, Insomniac. Bonds: Military, Adventurer. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Ovina Orcfoe, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Cloth of gold vestments (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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