Oloric Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Oloric was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oloric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Rich, Family, Job. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Erias Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright grey suits and hats. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He doesn't get along with people that don't share his tastes; and he feels kind of lost in life
Ideals: Impeccable, Gifted. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 8000 cp.
Fivin Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it, and carries ceremonial daggers. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Locksmith mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Joker. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 14000 sp.
Dadalan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fancy black suit. His red crest is heavily combed to the right. His eyes are red.
Personality: He has always had a great fascination with Elven culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a pair of adventurers, Dadalan grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Miner; and he wants to meet his childhood hero
Flaws: Racist. Bonds: Attractive, Family, Adventurer, Job, Has a crush. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Melissa Wakefield, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a lot of dark rich colors, with gold accents. Her blonde hair is cut jaggedly and amateurishly. Her fierce blue eyes like to dwell on things.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to make almost anything out of random pieces of junk.
History: She comes from a rich eastern family. She worked as a nervous Blacksmith and found it very stressful. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Tourmaline (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
