Cask Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports pastel clothing, slightly heavier than average wear. His fur is brown, silky, and of moderate length. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Cask lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Actor and was forced into it by his family; and to reunite with his absent father
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 180 gp.
Lûgnak Spalding, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Fisher. His black hair is slicked back into a classic pompadour. His skin is flawless and his gray eyes scan people very quickly.
Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Fisher. He became a Fisher soon after.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Artistic. Bonds: Job, Poor, Attractive. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp.
Urshar Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a brown suit, grey shirt, and green tie. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her blonde hair, when down, is lengthy. Her face is scarred and worn.
Personality: She never swears and excessively uses polite adverbs when speaking. She also has developed a complete distrust of the Ruler profession.
History: She was born several months after her mother was called into army service. She struck it rich when she found rare goods in large quantities. She has achieved small success as a Apothecary.
Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 320 gp. 1 Good lock.
Millicent Hayley, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She wears many layers of old clothing at all times. Her white hair is thinning but still full. She wears an eyepatch.
Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. She is frequently practicing swordplay.
History: She was raised in a island tribe. Through the years after Millicent was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Millicent's father didn't care for her much, and the feeling was mutual. She has set out to sabotage the competition.
Motivation: To be a Locksmith again; and balancing her hectic life and new navigator responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military, Nature. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. Red spinel (130 gp).
Dadalan Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his green robe and has his warhammer always slung over his shoulder. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gold.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.
History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Dyer.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: 300 sp.
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